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Occult Eyes for Everysim-FIXED VAMPIRE EYES

SCREENSHOTS
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Uploaded: 26th Jun 2019 at 2:29 PM
Updated: 9th May 2024 at 12:58 AM
I FIXED THE VAMPIRE EYES. Sorry it took so long, my father passed away...I haven't really been up to much with that going on.


Just something I did for myself because I couldn't find it on here, I figured other people might want to benefit from my labor.

All this does is enable the default occult eyes for every occult state (humans, vampires, mermaids, spellcasters, WEREWOLVES and aliens), and every age, from toddler to elder, find them with the rest of the eye colors. Infants get weird floating eyeball friends, so they're not included.

Realm of Magic Note: Aging spellcaster sims with these eyes DOWN in CAS will sometimes cause child sims to have an extra pair of eyeballs, because the mesh doesn't change from the adult to the child, simply unselect the eye color and reselect.

If your sims have bug eyes with some werewolf eyes, re-download, because those are exclusively for the werewolf mesh, and I can't fix that, but I did fix them showing up.

It has come to my attention that this is being advertised as a fix for the Spellcaster Eye Bug, which is okay, but please note that it does NOT fix the child sims color changing eye bug. Using cas.fulleditmode and selecting a normal, non-occult, default eye color SHOULD stop the kids from having color-changing eyes, as it seems to be a bug with eyes that don't have a child-specific mesh or rig. This mod does NOT use a child mesh/rig for spellcasters, because one doesn't seem to exist.

Compatible with other non-default occult eyes but DOES NOT unlock them for all occult states!