7 Simple Wall Frames - New Meshes [EDecoCanvas1-7]
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SCREENSHOTS
Created by Ellusion
Uploaded: 9th Mar 2007 at 1:13 PM
Updated: 10th Mar 2007 at 11:46 PM
Updated: 10th Mar 2007 at 11:46 PM
A set of 7 simple, bare-minimum, picture frames you can go totally bonkers with!
I must have a hundred different custom wall frames in my download folder, and yet there were always something not quite right about some or other. The same goes for the Maxis frames too, too flashy, too large, too portruding, too limiting in fields of use, the wrong size etc. So in the end I cracked, and made my own.
The idea here was to basically make a decorative area I could use for a multitude of things, not only paintings/picture frames, but any other type of wall decoration too. Thus, the frames are practically glued to the wall, and super-thin (a pixel in-game at most), as well as being extremely simple. No rounded corners, or frame extending out, just simple thin squares on the wall in varying combinations.
The imagemaps are also extended in size somewhat to allow for more/better detail, where the front recieves most attention, noted under each mesh. All meshes UV-mapped in detail with regards to proper ratios. Shadows are included "just to be sure", but aren't visible either in- or outdoor. Each frame costs between 250-350 (for OFB purposes), and has a room rating of 1. The frames are also positioned to work well with wall textures, where only 2, 6, and 7 overlaps the standard Maxis lower paneling and are meant for walls with simple linings at the top, bottom, or both.
Included as texturemaps are just some generic snow-covered trees with a simple ps filter. These frames are really meant as a base for Recolors.
Cloned from "Red vs. Blue" Oilpainting (basegame), and should be basegame compliant. Could be I missed something as it was put together with Seasons installed, the Pets-version of SimPE etc. Any problems here, please let me know.
EDecoCanvas1
2 wide landscape frames, aligned vertically (1).
24 Polygons
512x512 Imagemap
EDecoCanvas2
3 wide landscape frames, aligned vertically (2).
36 Polygons
256x512 Imagemap
EDecoCanvas3
1 single frame, portrait, center-ish (3).
12 Polygons
256x256 Imagemap
EDecoCanvas4
2 smaller frames (than 3), portrait, aligned horizontal side by side (4).
24 Polygons
256x256 Imagemap
EDecoCanvas5
4 frames, portrait, 2 rows of 2 frames side by side (5).
48 Polygons
512x512 Imagemap
EDecoCanvas6
1 single tall frame, center-ish (6).
12 Polygons
256x512 Imagemap
EDecoCanvas7
2 tall frames, side by side, a split 6 if you will (7).
24 Polygons
256x512 Imagemap
Use
For whatever you want! Please do not include these meshes in your recolors, but rather link back to this page. What you do with your recolors is none of my business, but I would just like to point out that if you upload recolors to MTS2, of a custom mesh also found here on MTS2, other users will be able to more easily find existing recolors of that mesh.
I must have a hundred different custom wall frames in my download folder, and yet there were always something not quite right about some or other. The same goes for the Maxis frames too, too flashy, too large, too portruding, too limiting in fields of use, the wrong size etc. So in the end I cracked, and made my own.
The idea here was to basically make a decorative area I could use for a multitude of things, not only paintings/picture frames, but any other type of wall decoration too. Thus, the frames are practically glued to the wall, and super-thin (a pixel in-game at most), as well as being extremely simple. No rounded corners, or frame extending out, just simple thin squares on the wall in varying combinations.
The imagemaps are also extended in size somewhat to allow for more/better detail, where the front recieves most attention, noted under each mesh. All meshes UV-mapped in detail with regards to proper ratios. Shadows are included "just to be sure", but aren't visible either in- or outdoor. Each frame costs between 250-350 (for OFB purposes), and has a room rating of 1. The frames are also positioned to work well with wall textures, where only 2, 6, and 7 overlaps the standard Maxis lower paneling and are meant for walls with simple linings at the top, bottom, or both.
Included as texturemaps are just some generic snow-covered trees with a simple ps filter. These frames are really meant as a base for Recolors.
Cloned from "Red vs. Blue" Oilpainting (basegame), and should be basegame compliant. Could be I missed something as it was put together with Seasons installed, the Pets-version of SimPE etc. Any problems here, please let me know.
EDecoCanvas1
2 wide landscape frames, aligned vertically (1).
24 Polygons
512x512 Imagemap
EDecoCanvas2
3 wide landscape frames, aligned vertically (2).
36 Polygons
256x512 Imagemap
EDecoCanvas3
1 single frame, portrait, center-ish (3).
12 Polygons
256x256 Imagemap
EDecoCanvas4
2 smaller frames (than 3), portrait, aligned horizontal side by side (4).
24 Polygons
256x256 Imagemap
EDecoCanvas5
4 frames, portrait, 2 rows of 2 frames side by side (5).
48 Polygons
512x512 Imagemap
EDecoCanvas6
1 single tall frame, center-ish (6).
12 Polygons
256x512 Imagemap
EDecoCanvas7
2 tall frames, side by side, a split 6 if you will (7).
24 Polygons
256x512 Imagemap
Use
For whatever you want! Please do not include these meshes in your recolors, but rather link back to this page. What you do with your recolors is none of my business, but I would just like to point out that if you upload recolors to MTS2, of a custom mesh also found here on MTS2, other users will be able to more easily find existing recolors of that mesh.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
Filename | Size | Downloads | Date | |||||
Ell-DecoCanvas1-7.rar
Size: 395.9 KB · Downloads: 4,148 · 9th Mar 2007 |
395.9 KB | 4,148 | 9th Mar 2007 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
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