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Shrek Ears - Accessory for all ages/genders including Toddler (mesh and color)

SCREENSHOTS
2,553 Downloads 143 Thanks  Thanks 7 Favourited 23,361 Views
Uploaded: 10th Sep 2007 at 12:32 PM
For your amusement, I present the odd ear-stalks that ogres in the Shrek movies have. I've created them for all ages (toddler throught elder) and genders. They are properly linked age wise, so they won't pop off in CAS when you change ages and genders, and should upgrade automatically as the Sim ages.

Existing ears are of course a problem. I'm including a skin tone in the post that is the correct shade of green and has no ear detail, which should help. Once you are using the tone or a similar one, run the Sim through the sliders a few times shrinking the ear each time and you should reduce it to a small distortion. I did this for my example Shrek in the screen shots. The other (much simpler) option though is to just use long hair on such Sims.

If you can think of a reason to recolor this (alien antenna maybe?) feel free, and of course your welcome to add them to any Shrek related projects (linking back here for the components of course). Also, if you want to clone this to use a basis for an accessory that goes from Toddler to Elder, party on (though dropping a shout out if you do so would be nice): I found it extremely annoying to do it myself and would be happy to save another the trouble.

Comments on the results, ways to improve my next project's design/presentation, etc are of course welcome...

-Akabarl-

Polygon Counts:
MESH_ShrekEars_All-Akabarl_20070910.package - 442 Faces Polys, 293 Vertices (each age/gender).

Additional Credits:
Huge thanks for all the documentation writers on the site especially Dr Pixel, Snowstorm, Tiggerypum, Mininessie, and Demon432. You people are scary cool and I'd be lost without the data. Also thanks to SimPE, Milkshape, and the folks responsible for Shrek 1 & 2: We avoid speaking of 3.