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Bella Goth (Sims 1)

by ronyu02 Posted 15th Nov 2006 at 7:54 PM - Updated 16th Oct 2010 at 3:21 AM by ronyu02
 
84 Comments / Replies (Who?) - 72 Feedback Posts, 11 Thanks Posts
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Test Subject
#2 Old 15th Nov 2006 at 7:59 PM
Whoa! that looks exactly like the original!!!

thanks!
Field Researcher
#3 Old 15th Nov 2006 at 7:59 PM
well it certainly is Bella ...

More Power !!!
Test Subject
#4 Old 15th Nov 2006 at 8:03 PM
WOW!!!

Thanks

The Sims Magazine
Issue 1 Out on the 22nd March
Sims Magazine Website
Lab Assistant
#5 Old 15th Nov 2006 at 8:03 PM
COOL!!! its her...~perfect~ thanx!
Scholar
#6 Old 15th Nov 2006 at 8:06 PM
Omfg Ive Been Looking For This Forever! Yay! Thank You!
Lab Assistant
#7 Old 15th Nov 2006 at 8:08 PM
Haha! That is awsome! Thanks :D

Let me guess, you picked out yet another colorful box with a crank that I'm expected to turn and turn until OOP! big shock, a jack pops out and you laugh and the kids laugh and the dog laughs and I die a little inside. - Stewie (Family Guy)
Instructor
#8 Old 15th Nov 2006 at 8:09 PM
sSuper work

Visit Sims 2 World sometimes if you like.
Field Researcher
#9 Old 15th Nov 2006 at 8:28 PM
so cool!

~kenji

For more of my creations please visit HERE where you will find exclusive content from myself and other talented creators.

"I know what I need to do with my life now. Life is so precious, so beautiful and to be able to protect that, that's an amazing gift."
-Lana Lang
Test Subject
#10 Old 15th Nov 2006 at 8:37 PM
It's so funny to see the two versions together in that 3rd pic. Nice addition for those who miss the Sims 1. :D
Lab Assistant
#11 Old 15th Nov 2006 at 8:40 PM
This is awesome, I love the 3rd pic where the two Bellas meet each other. It's very original to see a Sims 1 sim in Sims 2, I love it!

Check out my journal for helpful tips for creating Buy & Build Mode stuff for TS2!
Test Subject
#12 Old 15th Nov 2006 at 9:25 PM
I respect your work that I find splendid !
But I want U to know that the face isn't her old face !
It wasn't this face that she had in the first sims.
LoOk here : http://www.webzinemaker.com/sims2mo...pho1_246131.jpg
That is the original face!

But it doesn't really matter ^^
Thanks!

Lewis McBeth
Field Researcher
#13 Old 15th Nov 2006 at 9:28 PM Last edited by fanseelamb : 15th Nov 2006 at 10:03 PM. Reason: please use the "post thanks" button for saying thanks
Pretty darn cool.... The Sims 1 design in the Sims 2. On a character no less... Well done.

Username: Centerman
in The Sims 4 Gallery
Field Researcher
#14 Old 15th Nov 2006 at 9:35 PM Last edited by Kenji336 : 23rd Aug 2007 at 3:11 AM.
you have done a great job!

~kenji
Test Subject
#15 Old 15th Nov 2006 at 9:43 PM Last edited by fanseelamb : 15th Nov 2006 at 10:02 PM. Reason: please use the "post thanks" button for saying thanks
That is awesome and hilarious!
Thanks man!

Are you addicted to Mayonnaise? Is it alright if I use Mayonnaise? I will go outside if you want me to.

- Jim Gaffigan
Lab Assistant
#16 Old 15th Nov 2006 at 9:44 PM
woah! just like the old days eh?
Lab Assistant
#17 Old 15th Nov 2006 at 9:46 PM
btw, how do you get your avatar to show up in your posts? please tell, thankyou
~mouse
Lab Assistant
#18 Old 15th Nov 2006 at 10:01 PM
Woohoo(not like that)!!!!! Its the REAL Bella! nice job rony
Field Researcher
#19 Old 15th Nov 2006 at 10:05 PM
This is freaking awesome I love this thank you soo much

Taste the rainbow...eat crayons
Field Researcher
#20 Old 15th Nov 2006 at 10:45 PM
Quote: Originally posted by cyber_mouse
btw, how do you get your avatar to show up in your posts? please tell, thankyou
~mouse


Use go advanced option, not the thanks button

Talking of thanks, thanks for this great download!
Test Subject
#21 Old 15th Nov 2006 at 11:11 PM
Its so really cool never thought this was possible and its cool to really see the difference beetween the graphics I'm gonna use the old bella alot cause its cool did I say cool again lol PLZ make more characters from sims 1 Kepp up the good work
Admin of Randomness
retired moderator
#22 Old 15th Nov 2006 at 11:27 PM Last edited by tiggerypum : 16th Nov 2006 at 11:23 PM.
About the 'avatars showing or not' issue, people are expected to post thanks messages using the 'post thanks' button, that is how posts are now to be done, in order to allow for the sorting of other sorts of 'feedback' and 'questions' from simple 'Thanks' posts.

Using this system will make it easier for folks, at times when there is a question about a download not working or such -- to be able to find the information in the thread. So please do use 'Thanks' as often as possible, unless you do have a question or comment that seems beyond thanks.

(It also decreases the load on our system, which is ever important as our membership keeps growing at a very high rate)

Thank you

---
Roynu, pretty funny. You know, Hairfish had hands textures for the sims 1 characters, I used them for so long I'd forgotten I'd added them to my game.
http://www.hairfish.com/mermaidcove/html/skins.html

Great poly counts

"Undertake something that is difficult; it will do you good. Unless you try to do something beyond what you have already mastered, you will never grow." - Ronald E. Osborn

Please do NOT PM me with requests, creation questions, or game help questions. Click for help:
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Lab Assistant
#23 Old 16th Nov 2006 at 12:06 AM
Now THAT is the real Bella. The REAL one.
Lab Assistant
Original Poster
#24 Old 16th Nov 2006 at 12:10 AM Last edited by ronyu02 : 16th Nov 2006 at 10:56 AM.
Whoa, 22 comments in one night. Thanks!

Many50002,
I've been thinking too if I used the wrong face. Thanks for pointing that out, at least I know it's not just me. It shouldn't be too hard placing a new head. If I can find the right one, that is. :D

runawaylover83,
Re: making more Sims 1 characters, I originally planned to upload the whole Goth family (and maybe the Newbies too), but reworking the meshes for the new game took a bit longer than I thought. I'll try to do it again some other time.

tiggerypum,
Thanks for the link to the hand textures. I couldn't find which texture was used for the hands. Although the hand troubles I was referring to are actually the hands being disconnected certain times at the wrist. I played around with joint and vertex placements with no luck so far.

There's definitely room for improvement, keep an eye for updates!

EDIT: Fixed both issues!
Lab Assistant
#25 Old 16th Nov 2006 at 1:13 AM
You are awesome I always wanted something like that
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