Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
Quick Reply
Search this Thread
Lab Assistant
Original Poster
#1 Old 12th Jan 2006 at 12:25 PM
Default Package with ground textures
If I package a house with some custom ground textures that I made, will the ground textures be automatically added to the package? Or do I have send in the ground texture seperately?

Thanks!
Advertisement
Mad Poster
#2 Old 12th Jan 2006 at 4:08 PM Last edited by niol : 22nd Mar 2006 at 1:06 PM.
There're a few ways to package [ground coverings / ground teture / terrain paints]:
1. export them as sims2pack files directly from the HomeCrafter Plus (HCP)
2. Install them into the game from HCP and grab the newly made ones directly from the "Downloads" folder.
3. In-game, @ build mode, paint a lot with those terrain paintsat least a dot or a click, in order to get all the custom terrain paints registered to the lot. @ neighbourhood screen, export the lot and grab the product in "PackagedLots" folder in the same level of directory of the "Downloads" folder.

You may want to learn more about this type of custom contents when sharing lots...

Related threads about [terrain paint/ ground coverings] linkage:

@MTS2,

Package with ground textures
http://www.modthesims2.com/showthread.php?t=120589

Removing Ground Covers on pre-built lots
http://www.modthesims2.com/showthread.php?t=109695

Turning off Terrain paints
http://www.modthesims2.com/showthread.php?t=116045

cyclonesue's experiences
http://www.modthesims2.com/sh...88&postcount=15
http://www.modthesims2.com/showthread.php?t=52036

http://www.variousimmers.net/
Game crashes when I try to upload a lot
http://www.variousimmers.net/vsimfo...hread.php?t=622
Lot Packaging Terrain Glitch
http://www.variousimmers.net/vsimfo...read.php?t=2576

TSR - cyclonesue
The Terrors (and Triumphs) of Terrain Paints!
http://forums.thesimsresource.com/s...ad.php?t=282627
Locked thread | Locked by: ThreadMover Reason: Outdated / No Replies
Back to top