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Misc mods Set UPD 19thMar2008

by Alexx58 Posted 25th Jul 2007 at 2:16 PM - Updated 28th Apr 2008 at 9:54 PM by Alexx58 : Update
 
20 Comments / Replies (Who?) - 19 Feedback Posts
Scholar
#2 Old 25th Jul 2007 at 4:50 PM
This will be useful (the fight interaction teen-adult is interesting for stories) and I like the Seasons add too. Thank you.

All of nature is within us and we are part of all nature (Chief White Cloud)
Field Researcher
#3 Old 25th Jul 2007 at 10:57 PM
the seasons add is all I really need. But the rest look good too.
Test Subject
#4 Old 26th Jul 2007 at 6:34 AM
Good, I always thought each season was too short.
Alchemist
#5 Old 26th Jul 2007 at 9:04 AM
The "run4lazy" is a very very good idea. Thank you
Theorist
#6 Old 30th Jul 2007 at 7:50 PM
awesome!
Lab Assistant
#7 Old 6th Sep 2007 at 11:24 PM
Thanks so much for creating this!
Lab Assistant
#8 Old 16th Sep 2007 at 10:18 PM
Is the season mod compatible with Bon Voyage?
Lab Assistant
Original Poster
#9 Old 17th Sep 2007 at 1:43 AM Last edited by Alexx58 : 20th Sep 2007 at 9:10 PM.
Quote: Originally posted by majesticg
Is the season mod compatible with Bon Voyage?

No any problems with BV
Lab Assistant
#10 Old 21st Sep 2007 at 11:44 PM
Without any mods,each season is 6 days long.So when a day passes the bar under the Season thing (the green little bar under the season) progresses proportionally to the 6 days.So now that we have 9 instead of 6 how will that affect the Season bar?Will it fill up on the sixth day but the season will end three days later?
Lab Assistant
Original Poster
#11 Old 22nd Sep 2007 at 2:49 AM
Each progress bar under season sign simply will be "virtually"splitted in 3+3+3 days,but with
exactly the same length view as default EAxis.Hey,the easiest way to see it - put mod in your Downloads.
Test Subject
#12 Old 17th Nov 2007 at 2:31 PM
9 days for a month is genius! Thanks!
Lab Assistant
#13 Old 25th Jan 2008 at 1:39 AM
The "run4lazy" is a great idea. It annoyed the hell out of me when all I could do was get my lazy sims to skip to the loo when they were on the point of wetting themselves, or skip to the phone to answer it before it stopped ringing.
Lab Assistant
#14 Old 14th Mar 2008 at 9:54 AM
I am so glad you made this hack for longer seasons! Thank you so much!
Test Subject
#15 Old 19th Mar 2008 at 2:06 AM
Hi Alexx

thanks for these great mods.

I have a small question. Does the "no_automusplay_funmore55_FT" mod also stop sims from trying to auto play for tips (perform)?

If not, could this be added to it or made a seperate mod that won't conflict with one another?

Thank you for considering if not yet part of it.
Lab Assistant
Original Poster
#16 Old 19th Mar 2008 at 9:15 PM Last edited by Alexx58 : 19th Mar 2008 at 10:16 PM.
Quote: Originally posted by MissDoh
I have a small question. Does the "no_automusplay_funmore55_FT" mod also stop sims from trying to auto play for tips (perform)?


No auto play/tips/compose/perform/ for EP7 instr.and no auto practice/perform if fun more 55 for other instruments included.
Test Subject
#17 Old 20th Mar 2008 at 3:34 AM
Quote: Originally posted by Alexx58
No auto play/tips/compose/perform/ for EP7 instr.and no auto practice/perform if fun more 55 for other instruments included.


Thank you very much.
Sockpuppet
#18 Old 23rd Mar 2008 at 4:21 PM
Thank you very much about your FreeTime update !
Top Secret Researcher
#19 Old 3rd Apr 2008 at 6:48 PM
I must say to live without these great mods would be impossible.
The 9 days for each season what a wonderful mod, I get so mad about how time flies by so fast in the game.
Such as a baby for only 3 days and so on, I don't enjoy how fast their time and time in the game goes and all you do is cook, eat, clean up, bathroom, study, sleep and hardly have time to play in that 24 hrs or even enjoy the game, then do the same thing the next day.
Okay, enough complaining and down to thanking you for your great mods and for updating them!!
Field Researcher
#20 Old 14th Sep 2008 at 3:06 PM
Could you help me decide? Do I need to remove No Buskers, load things in a certain order, or is it just fine? Pescado's NoBuskers stops Sims from putting down the tip can if they are at home unless there is a party going on.

File Type: BHAV
Procedure Name: Interaction - Perform TEST
Group ID: 0x7F449F3B
Instance ID: 0x0000200E
Packages Containing This Procedure:
\downloads\Hacks\Alexx58\no_automiplay_fm60_FT\no_automiplay_fm60_FT.package
\downloads\Hacks\MATY\JMP\nobuskers\nobuskers.package

Running: Sims2, Uni, NL, OFB, Pets, Seasons, BV, FT & AL. Patched.
Lab Assistant
Original Poster
#21 Old 15th Sep 2008 at 5:36 AM
Quote: Originally posted by magicmoon
Could you help me decide? Do I need to remove No Buskers, load things in a certain order, or is it just fine? Pescado's NoBuskers stops Sims from putting down the tip can if they are at home unless there is a party going on.

File Type: BHAV
Procedure Name: Interaction - Perform TEST
Group ID: 0x7F449F3B
Instance ID: 0x0000200E
Packages Containing This Procedure:
\downloads\Hacks\Alexx58\no_automiplay_fm60_FT\no_automiplay_fm60_FT.package
\downloads\Hacks\MATY\JMP\nobuskers\nobuskers.package

In this order my mod will be loaded first,but I'm really not sure if Pescado's mod will be work in this case.