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Su's Simbeam Animated Wall Clock

by suceress Posted 1st Aug 2007 at 1:08 PM - Updated 19th Mar 2009 at 5:59 PM by -Maylin-
 
6 Comments / Replies (Who?) - 5 Feedback Posts
Lab Assistant
#2 Old 1st Aug 2007 at 1:11 PM
Yay suceress, another job well done! It looks great Thanks for sharing with us!
Top Secret Researcher
#3 Old 1st Aug 2007 at 3:00 PM
wow! great job!!! thanx!
Field Researcher
#4 Old 4th Aug 2007 at 4:42 PM
That's great thanks, the game needs more animated Sim-time clocks, thank you!
Test Subject
#5 Old 1st Oct 2007 at 4:09 AM
These are awesome! Thank you so much. Exactly what I was looking for.
Lab Assistant
#6 Old 21st Jan 2010 at 11:12 AM
I love these, they are just what i needed! Thank you so much!
Top Secret Researcher
#7 Old 9th Sep 2013 at 12:48 PM
Excellent work. Just posting a quick note here for those who play with testingcheatsenabled on:

For some reason, every time the clock hits 12:00 (midnight or noon) it will force an error on itself. If testingcheatsenabled is off, the game will handle the error automatically. if you play with the cheat on, it will pop up an error dialog. Strangely, the error is "Hit Break Point Primitive", which is the error message when you force an error on an object. If you get this error, just click "Reset". No, it won't harm the game.

It's not an issue that necessarily bothers me, but it's just something I wanted to point out.