Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

New BoomBox

by Dr Pixel Posted 5th Feb 2005 at 4:59 AM - Updated 18th Nov 2008 at 12:31 PM by Dr Pixel
 
34 Comments / Replies (Who?) - 33 Feedback Posts
Page 1 of 2
Lab Assistant
#2 Old 5th Feb 2005 at 5:09 AM
Finally! I hate that 90's style boombox in the game!
Thank you Dr
Lab Assistant
#3 Old 5th Feb 2005 at 5:11 AM
Thanks, I will give it a try. Will there be more colors...hint hint
Scholar
Original Poster
#4 Old 5th Feb 2005 at 5:15 AM
Sorry, no other colours - I don't know how to make it colour-enabled.

It can't be linked to the original Maxis textures, because the texture mapping is different.
Ice Princess
#5 Old 5th Feb 2005 at 6:10 AM
Nice job thanks.
Instructor
#6 Old 5th Feb 2005 at 10:32 AM
I love this! especially because it's red thank you!
Lab Assistant
#7 Old 5th Feb 2005 at 12:23 PM
Adds some more nice variety to the game, thanks! Should go well in the teen's room!
Test Subject
#8 Old 5th Feb 2005 at 1:00 PM
YEAH!!!! Thank u very much!!!!
The ModFather
retired moderator
#9 Old 5th Feb 2005 at 1:12 PM
Quote: Originally posted by Dr Pixel
Sorry, no other colours - I don't know how to make it colour-enabled.

It can't be linked to the original Maxis textures, because the texture mapping is different.


It can't be linked to the original only because you didn't comply with the necessary steps I've specified in this thread.

Once you do that, you'll be able to link your object to the original one, as explained here

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Scholar
Original Poster
#10 Old 5th Feb 2005 at 3:11 PM Last edited by Dr Pixel : 5th Feb 2005 at 3:26 PM.
Quote: Originally posted by numenor
It can't be linked to the original only because you didn't comply with the necessary steps I've specified in this thread.

Once you do that, you'll be able to link your object to the original one, as explained here


No, what I meant was that it wouldn't look right with the original texture, because I altered the way the texture map is done to make room for the new speakers and to remove the original speakers from the sides. So, the layout of the original object's textures is not right to fit on mine.

- Oh, I found that someone in my other thread pointed me to your other tutorial, about cleaning up the meshes and making it recolourable with itself! That's just what I need.
Nearly alive
#11 Old 5th Feb 2005 at 3:24 PM
What Numenor meant , is that a new object can have a different texture map to the original object, but still allow it to be recoloured by following the steps in his thread (which he posted the link to)
The ModFather
retired moderator
#12 Old 6th Feb 2005 at 1:52 AM
Sorry Dr. Pixel, I've misunderstood your first post.
I'm going to answer you in my thread.
Field Researcher
#13 Old 6th Feb 2005 at 2:22 AM
That is so rad. Thank you.
The Quiet One
retired moderator
#14 Old 6th Feb 2005 at 3:21 AM
the objects just keep on comin'! great work!
Lab Assistant
#15 Old 6th Feb 2005 at 7:19 AM
thank you
Test Subject
#16 Old 6th Feb 2005 at 5:03 PM
thats hot time to get some new aged stuff in here
MTS2 Hot Pepper
#17 Old 7th Feb 2005 at 1:43 PM
d like to have some recolors ))))
Scholar
Original Poster
#18 Old 7th Feb 2005 at 1:52 PM
Recolours are coming soon, thanks to a lot of help from Numerator
The Quiet One
retired moderator
#19 Old 7th Feb 2005 at 5:48 PM
Quote: Originally posted by Dr Pixel
Recolours are coming soon, thanks to a lot of help from Numerator

Thanks for the recolors, Dr. Pixel! Also, I can't help but giggle that you referred to Numenor as Numerator. LOL (Maybe that means I'm a math geek?)

DDO
The ModFather
retired moderator
#20 Old 7th Feb 2005 at 6:40 PM
LOL! Next time you'll call me Denominator! (I'm a math geek, too )
Guest
#21 Old 7th Feb 2005 at 9:20 PM
Excellent! Looks much more like a trendy desktop stereo system than a cheap portable boombox.
Scholar
Original Poster
#22 Old 8th Feb 2005 at 1:07 PM
Updated version now in the first post - the new colours will stay when you leave the lot
Scholar
Original Poster
#23 Old 9th Feb 2005 at 1:08 PM
Final update now in the first post -

All color issues are now fixed, thanks to Numenor
Field Researcher
#24 Old 10th Feb 2005 at 6:20 PM
thank you!! NICE JOB!!
Lab Assistant
#25 Old 10th Feb 2005 at 8:03 PM
thanks, looks really good!
Page 1 of 2