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[Testers Wanted] Countertop Television

by KingdomPlace Posted 23rd Feb 2005 at 12:12 AM - Updated 26th Dec 2008 at 1:43 PM by -Maylin-
 
79 Comments / Replies (Who?) - 77 Feedback Posts, 1 Thanks Posts
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Test Subject
#2 Old 23rd Feb 2005 at 12:18 AM
Will you marry me? LOL well thx jus what i wanted.
Lab Assistant
#3 Old 23rd Feb 2005 at 12:19 AM
Wow! OMG!
How did you know that I wanted it?
Thank you very much!
Great job! :clap:
Lab Assistant
#4 Old 23rd Feb 2005 at 12:21 AM
:clap: YaaaaayyyyYYY! I can't wait to try it out. Thank you for this
Test Subject
Original Poster
#5 Old 23rd Feb 2005 at 12:21 AM
Thanks guys! Remember, READ the README.

In the rare case that some of you get lazy ( ) the readme just states that you MUST use MoveObjects On to place the object on the counter. It also gives some other design tips etc.
Test Subject
Original Poster
#6 Old 23rd Feb 2005 at 12:23 AM
Oh yeah, I forgot to add, since the object is placed using moveobjects on, sometimes Sims will place their dinnerplates/other items inside the TV. I'm sorry, I don't know how to prevent this.

(This is my first object that really kinda works ^_^)
Lab Assistant
#7 Old 23rd Feb 2005 at 12:25 AM
This is still pretty damn nifty, can't wait to test drive it!
Lab Assistant
#8 Old 23rd Feb 2005 at 12:41 AM
Great Stuff! Thanks
Test Subject
#9 Old 23rd Feb 2005 at 12:48 AM
I like it, terrific!
Test Subject
#10 Old 23rd Feb 2005 at 12:53 AM
:gidea:
Test Subject
#11 Old 23rd Feb 2005 at 12:57 AM
Thanks a lot, it looks great. I'll test it ASAP
Lab Assistant
#12 Old 23rd Feb 2005 at 2:45 AM
Looks good! Can you make a plasma one? :0
Test Subject
Original Poster
#13 Old 23rd Feb 2005 at 2:48 AM
I'm really tired right now so. ..When you say 'plasma' I really assume you mean 'flat screen'. . .So you want me to take the flat screen tv, and make it counter height?

Heh. Basically, all I can do now, as of this moment, is change the position of objects, or add simple shapes like spheres/cubes to the mesh. I can't create entirely new meshes from scratch, because I stink. But, I believe I can take the current mesh, and chunk off the back end of it so it's sorta flattish. .

<_^
Test Subject
#14 Old 23rd Feb 2005 at 2:49 AM
wow dude thats great! thanks!
Test Subject
#15 Old 23rd Feb 2005 at 2:50 AM
oh yeah, is it EP ready?
Test Subject
Original Poster
#16 Old 23rd Feb 2005 at 2:54 AM
Should be. It was made with SimPE 17.0orwhatever
Field Researcher
#17 Old 23rd Feb 2005 at 3:07 AM
That is really cool, thank you.
Guest
#18 Old 23rd Feb 2005 at 3:10 AM
Is it a floating tv when not placed on a counter?
The Quiet One
retired moderator
#19 Old 23rd Feb 2005 at 3:17 AM Last edited by daysies : 23rd Feb 2005 at 4:55 AM.
wow! this is really neat!!! i like this much better than using the moveobjects on cheat.

edit:
oh, i am the dunce! i still have to use moveobjects on cheat. oh, well! i still like it!
Test Subject
Original Poster
#20 Old 23rd Feb 2005 at 3:45 AM
Yes, it's a floating TV when it is not placed on a counter. I am unaware on how to set it up in SimPE where it is REQUIRED to be placed on a counter.
Lab Assistant
#21 Old 23rd Feb 2005 at 3:52 AM
thank you thank you thank you. you rock!

Apparently, the knight in shining armor who was supposed to sweep me off of my feet got lost in the woods.
Test Subject
Original Poster
#22 Old 23rd Feb 2005 at 4:01 AM
Thanks all!
Forum Resident
#23 Old 23rd Feb 2005 at 4:05 AM
Quote: Originally posted by KingdomPlace
Thanks guys! Remember, READ the README.

In the rare case that some of you get lazy ( ) the readme just states that you MUST use MoveObjects On to place the object on the counter. It also gives some other design tips etc.



Thanks, 'cause I'm one of those 'lazy' ones!
Field Researcher
#24 Old 23rd Feb 2005 at 4:24 AM
Great idea for smallish houses...of which I have quite a few. Thanks going to try now.
karrsareus
Lab Assistant
#25 Old 23rd Feb 2005 at 4:53 AM
yay cool tv thanks a (request)
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