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Field Researcher
Original Poster
#1 Old 3rd Mar 2005 at 12:15 AM Last edited by psyckotic : 2nd Apr 2005 at 5:48 PM.
How to use "Change Material" in bhav
Just follow attached pictures... it is very easy.
But i don't think it is for newbie who has just begun object modding. :kami:
If you have some questions, don't hesitate...

I am workin on the other operand. If you have news, post them i think it will help everybody.

Some example of application :
http://www.modthesims2.com/showthread.php?t=41744
http://www.modthesims2.com/showthread.php?t=48579
Screenshots
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Field Researcher
Original Poster
#2 Old 2nd Apr 2005 at 1:24 PM Last edited by psyckotic : 2nd Apr 2005 at 1:26 PM.
For the still unknown 0x0A can be the data type of an object, here is Stack Object ID 0x0000 (the 2 ops after 0x0A). So it means the object uses at that moment.
Out-of-date, catching up
#3 Old 3rd Apr 2005 at 5:12 PM
As you say, the three parameters 0x0A 0x00 0x00 are most probably the 'target' for this line. You could probably as an example use My Object ID (0x03 0x0B 0x00) instead of Stack Object ID, to change material on Me instead of Stack Object.
Field Researcher
Original Poster
#4 Old 3rd Apr 2005 at 6:06 PM Last edited by psyckotic : 3rd Apr 2005 at 6:37 PM.
Good Idea !!! i will try but it is not 0x03 0x0b 0x00 but 0x04 0x0b 0x00 -> 0x03 is Me not current stack object ID.

*edit* It is ok, it works great. :D

Thx
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